Updates and incoming content.
Hello there, it’s been a while since my last post!
I confess, I’ve mostly been using our Discord channel (see the contact page) rather than the website for quick announcements lately.
With the release of NWN2:EE, I’ve been focusing on clearing some of the backlog and reviewing all systems and plugins to make future portability easier.
Updated Content
AspectManager is now at version 1.5
All appearances will be listed, including creatures (you can see it in action in the video below, with the zombie for example).
Some refresh functions have been rewritten for better performance.
You can now get/set NeverShowArmor and NeverDrawHelmet for a creature,
TailorSmoothSystem is now at version 1.5
It basically follows AspectManager’s evolution and includes better management for non-playable races and armor pieces.
TSS NoArmor is now at version 1.2
Follows AspectManager's evolution,
Allows you to change "non-armor armor pieces",
Allow you to change NeverShowArmor/NeverDrawHelmet,
There is now an easy-to-use launching function that even allows use in a “non-possessed creature” mode.
Narkissos is now at version 1.4
Follows AspectManager’s evolution.
Easier to launch, fixes auto-close bugs, supports “non-possessed” mode.
Editor is now at version 1.1
Provides a specific and easy way to plug in your own system (see video below).
EnhancedFix&Features is now at version 1.1.10
HitPointsRules are now accessible. You can create/change specific feats/ability that increase/decrease the Hitpoints (like Toughness for example),
Several fixes have been added (GetResRef, SetFirstName, GetEffectType, ...)
Upcoming Content
AppearanceSelector and Ptah are currently in the final phase of beta testing on different servers before the official release.
Here you can see AppearanceSelector included in the editor with TSSNA and Narkissos:
And here’s a quick demo video of Ptah: