S.e.p.t.i.: Easy Persistentworld Template Initiative

Systems

Editor

What could be more frustrating as a DM than not being able to modify added objects as desired? To be limited to the configurations of placeable, light etc of the server's blueprints?

With Editor, it is possible to move and modify objects (Placeable, door, trigger, light, VFX, Waypoint, ...) as well as in the Toolset.

This complete system consist of series of GUIs, adapted to the object pointed allowing you to move it in all directions , rotate it if pertinent, change almost every aspect and settings of it. All of that without any deletion nor recreation.  

Quick and smooth. Unleash the Toolset power directly inside the game !

 

Key features :

  • Series of GUI panels  focused on the chosen object
  • Smooth change, always cancelable
  • No deletion nor recreation, don't worry about the fact that this object can, perhaps , be used by another script.

  • Grab the complet pack here
  • Grab only the system pack here
  • No Guide for now. Like always, import everything. Change langage thanks to the translate file. To start using the system, just call the "Sept_ObjEdit_StartEdition(object oPC,  object oEdited)" function. This will open the panel.